🎲 Craps Table Manager Docs

30. Lighting Scenes (Pro)

In the Pro edition, CTM controls your lights while you record the game. It does not control the fixtures itself: for every event, it sends a MIDI note, and Daslight 5 answers with the scene you assigned to that note. Every roll that matters, such as a seven out, changes the light automatically. You can also call up scenes yourself with the LIGHTING SCENES buttons.

Requirements#

  • The Pro edition of CTM.
  • Daslight 5 and a compatible DMX interface with your fixtures.
  • loopMIDI with a virtual MIDI port. The name of the port must contain CrapsLight.
  • Your scenes in a Daslight show file.

→ See Settings Page 1 – System.

Start loopMIDI before you start CTM, which looks for the port at startup. If it does not find a port with CrapsLight in its name, the lighting stays off, and the game continues without any message. If you start loopMIDI later, restart CTM.

Setting Up loopMIDI#

loopMIDI is a free program that creates virtual MIDI ports. CTM and Daslight communicate through such a port.

  1. Install loopMIDI and start it.
  2. Enter the port name CrapsLight in the field at the bottom of the loopMIDI window and click the + button. The port appears in the list.
  3. Set loopMIDI to start with Windows and run in the background.

Setting Up Daslight#

Daslight has to listen to the port and know which scene belongs to which note.

  1. Start Daslight 5 and open your show.
  2. Click the three dots at the top left of the Daslight window, then Edit, and then Settings.
  3. Open the page MIDI / Audio / BPM. Under MIDI DEVICES, open CrapsLight and tick MIDI Input. Click CLOSE.
  4. Assign one of the notes in the table below to each scene. Use MIDI Learn in Daslight: switch on MIDI Learn for the scene and press the matching button on the game dashboard. CTM sends the note, and Daslight remembers it.
  5. Save the show.

You do not need a scene for every note; a note without a scene does nothing.

Automatic Lighting#

CTM sends these notes while you record the game. They also trigger the matching sound effects.

→ See Game Show Controller and Sound Effects.

EventNoteWhen
Come-out natural607 or 11 on the come-out roll
Come-out craps612, 3 or 12 on the come-out roll
Point established62A point is set
Point hit63The shooter rolls the point
Seven out64A 7 while a point is set
Hard way hit65Two equal dice on 4, 6, 8 or 10 while a point is set
Neutral roll66Any other roll while a point is set
No roll81You press NO ROLL
Jackpot hit86A Side Bet Jackpot hits (Pro)

CTM sends no notes when it recalculates the game after you press CORRECT, so the show does not play twice.

Scene Buttons#

The sixteen buttons under LIGHTING SCENES, numbered 1 to 16, call up scenes on demand. Each button sends its own note:

The LIGHTING SCENES buttons.
ButtonNoteTypical use
167Suggestion: bright light for setting up and cleaning up
268Suggestion: mood light for breaks
369Suggestion: the scene for the start of the game
470Suggestion: the scene for the running game
587Free for a scene of your choice
688Free for a scene of your choice
789Free for a scene of your choice
890Free for a scene of your choice
991Free for a scene of your choice
1092Free for a scene of your choice
1193Free for a scene of your choice
1294Free for a scene of your choice
1395Free for a scene of your choice
1496Free for a scene of your choice
1597Free for a scene of your choice
1698Free for a scene of your choice

The buttons of the game show controller, the wheel buttons, and the applause buttons send their own notes as well. They are listed in the table below.

MIDI Note Reference#

CTM sends every note on MIDI channel 1.

NoteEventSent by
60Come-out naturalAutomatic
61Come-out crapsAutomatic
62Point establishedAutomatic
63Point hitAutomatic
64Seven outAutomatic
65Hard way hitAutomatic
66Neutral rollAutomatic
67Scene 1Scene button 1
68Scene 2Scene button 2
69Scene 3Scene button 3
70Scene 4Scene button 4
71IntroINTRO
72PreparingPREPARING
73Let's playLET'S PLAY
74Choose diceCHOOSE DICE
75PausePAUSE IN/OUT
76Music bedMUSIC BED
77OutroOUTRO
78Stop music bedSTOP
79Start Bonus WheelSTART BONUS WHEEL
80Start Promo WheelSTART PROMO WHEEL in Finance
81No rollNO ROLL
84Small applauseS APPLAUSE
85Big applauseL APPLAUSE
86Jackpot hitAutomatic (Side Bet Jackpot hits)
87Scene 5Scene button 5
88Scene 6Scene button 6
89Scene 7Scene button 7
90Scene 8Scene button 8
91Scene 9Scene button 9
92Scene 10Scene button 10
93Scene 11Scene button 11
94Scene 12Scene button 12
95Scene 13Scene button 13
96Scene 14Scene button 14
97Scene 15Scene button 15
98Scene 16Scene button 16
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