🎲 Craps Table Manager Docs

A. Craps Glossary

This glossary explains the craps terms that appear in CTM. Odds are written as payout to 1 or as a ratio, for example 6 to 5.

TermMeaning
Any crapsA one-roll bet that the next roll is 2, 3, or 12.
Any sevenA one-roll bet that the next roll is 7.
Buy betA bet that a number (4, 5, 6, 8, 9, or 10) is rolled before a 7. It pays true odds, and a 5 % vig is charged.
C/E betCraps and eleven: a one-roll bet that the next roll is 2, 3, 12, or 11.
Come-out rollThe first roll of a round, made before a point is set.
CrapsA 2, 3, or 12 on the come-out roll.
DealerA person who runs the game at the table. In this manual, the dealer is the person who operates CTM.
Don't passA bet against the shooter. It wins on a 2 or 3 on the come-out roll, pushes on a 12, and loses on a 7 or 11. Once a point is set, it wins if a 7 is rolled before the point.
Field betA one-roll bet that wins on a 2, 3, 4, 9, 10, 11, or 12 and loses on a 5, 6, 7, or 8.
Hard wayA 4, 6, 8, or 10 rolled with two equal dice.
Horn betA one-roll bet on 2, 3, 11, and 12, with the amount divided among the four numbers.
Horn highA horn bet with an extra share placed on one of the four numbers.
Lay betA bet that a 7 is rolled before a number (4, 5, 6, 8, 9, or 10). It pays true odds against the number, and a 5 % vig is charged.
Laying oddsAn additional bet against the point, paid at true odds.
NaturalA 7 or 11 on the come-out roll.
No rollA roll that does not count, for example when the dice leave the table. In CTM, you record it with NO ROLL.
Odds betAn additional bet in support of the pass line, paid at true odds: 2 to 1 on a 4 or 10, 3 to 2 on a 5 or 9, and 6 to 5 on a 6 or 8.
Pass lineA bet on the shooter. It wins on a 7 or 11 on the come-out roll and loses on a 2, 3, or 12. Once a point is set, it wins if the point is rolled before a 7.
Payout limitThe highest amount that you pay out on a single bet.
Place betA bet that a number (4, 5, 6, 8, 9, or 10) is rolled before a 7. It pays 9 to 5 on a 4 or 10, 7 to 5 on a 5 or 9, and 7 to 6 on a 6 or 8.
PointThe number (4, 5, 6, 8, 9, or 10) that the shooter rolls on the come-out roll. The shooter must roll it again before a 7.
Point ChaserA side bet on the number of points that the shooter sets before a seven out.
Seven outA 7 rolled while a point is set. The shooter loses the dice.
ShooterThe player who rolls the dice.
Side betAn additional bet that you offer alongside the regular game.
StickmanThe person who calls the rolls and handles the dice at the table.
Table minimum, table maximumThe lowest and the highest bet at your table.
VigThe 5 % commission on buy bets and lay bets.
World betA one-roll bet on 2, 3, 7, 11, and 12, with the amount divided among the five numbers.
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